Water

A sphere of wind-rippled water reflecting a blue sky, on black. A WebGPU shader from the Shaders library (shaders.com, MIT).

Add it to your video

It runs for 2 seconds at 1920×1080. Paste this into your composition:
index.html
Move it in time with data-start. Put it on a different timeline row with data-track-index. See data attributes for the rest.Tagged webgpu webgpu-shader orb water material blue.

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